Saturday, May 23, 2009

Summon Night: Twin Age For The Nintendo DS

Sometimes when I am not certain about certain books, games, movies or music cds, I start looking for reviews.

And reviews are important. They give us insight into items or forms of entertainment we are interested in. But what if you do not always agree with some reviews.

Take, for example, the Nintendo DS/DS Lite/Nintendo Dsi’s game, Summon Night Twin Age. Some reviews said this game is lightly entertaining, not long enough, and some said it was fun. And had I based my decision on whether I should or should not get this game on a few of those reviews, I think I would have missed out on a great RPG.

Because after playing Summon Night Twin Age, I found it to be rather interesting, intriguing and no, I was not expecting anything that is similar to a Final Fantasy epic.

Especially after playing the GBA Summon Night Swordcraft Story. What I did get here in Summon Night Twin Age for the Nintendo DS was something deeper than I expected.

Sure you have the same find the items you need to create weapons similarity as there is in Summon Night Swordcraft Story for the GBA. But in Summon Night Twin Age for the Nintendo DS, there are characters your hero, Aldo/Reiha meet along the way that help you with all that fighting.

In fact, as the story opens, you and your hero find yourselves in the world of Clardona. In this world, the Spirits take part in all activities, but lately, those Spirits have grown restless and aggressive.

It is up to our hero, Aldo or Reiha to find out the source of all this restless behaviour and calm the areas that are affected. Reiha, a magic user, is a great help to Aldo who uses physical or weapon based attacks. And you can get Reiha to help Aldo by opening the menu and going into the Party Action option. When you are there, just click on the OFF button. In the GBA Summon Night Swordcraft Story, our hero met many interesting characters, but he was the sole fighter.

Other than that, the Nintendo DS capabilities allow you to use a touch screen style of play for fighting and advancing the game. There is also some voice acting here in Summon Night Twin Age in certain cut scenes.

Spread out into 20 chapters, with the last one being the longest, Summon Night Twin Age for the Nintendo DS will keep you coming back for more.

I found it to be neither too easy nor too difficult. But as in any Summon Night RPG video game, you will have to level up your fighters, craft your weapons after finding the items you need for that, prepare yourself for those nightly talks with other characters and have fun.

Oh, and some of the decisions you make will have an effect on the outcome of the game, so decide wisely, and make good use of the auto mapping feature in those dungeons. The red dots are the enemy and the white dots are you and your party.

And after you have conquered Summon Night Twin Age for the Nintendo DS, you can play as the other character in the lead, whether that character is Reiha or Aldo. If you want to, of course.

Another aspect I liked about this offering for the Nintendo DS, is you had several dungeons to visit. Not the same 50 or 100 floors of the same dungeon as you had in GBA Summon Night Swordcraft Story.

My Rating:
Graphics 10 out of 10
Sound Effects 10 out of 10
Music 10 out of 10
E for Everyone but contains
Animated Violence
Suggestive Ideas (from a few of the characters)

Nintendo’s Rating:
E10+ For Everyone 10+
Mild Fantasy Violence
Suggestive Themes

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