Animal Crossing Wild World for the Nintendo DS is a great game. Part Sims part adventure, your role here is to be the best new resident in Boomtown.
It’s played in real time, so if you go to Mr. Nook’s store at 7:58 AM and his establishment opens at 8:00 AM, you might have to hang around a couple minutes for it to open.
In addition, the game itself is long and involved. So whether you spend your playing time collecting ‘Bells’ or money to pay off Mr. Nook for that mortgage, or helping out your neighbours with whatever they need help with, here are a few indications that can let you know if you have been spending too much time playing Animal Crossing Wild World for the Nintendo DS.
Whenever the time of day ends in a number 4, like 1:14, or 1:24 etc, you jump up wondering, where is my DS, it’s time to shoot a balloon with a present attached out of the sky with my regular or golden slingshot.
Whenever you hear the name Gulliver, you don’t think of the Jonathan Swift work, Gulliver’s Travels. Instead you find yourself thinking of the in game UFO character, Gulliver.
Whenever you help out a neighbour, and you go to him/her telling him/her that you have fulfilled his/her request, you linger a bit as if you expect them to give you a present in return.
When you spot a shovel, you look at the ground for a star that indicates something special is buried there, like something rare or valuable.
One of your friends or neighbours says he/she is thinking of leaving town and you try to convince him/her to stay.
When you go to your local Post Office to mail something off, you find yourself wondering if you can also make your mortgage payment there. Or whether you can access your bank account from there.
There are no Zeldaesque or Final Fantasy type monsters to fight in this game, but it will keep you returning if you want to sharpen your fishing skills, or keep expanding your in game home.
Some gamers say this game has no end, but that is up to you, the gamer. For me, it became more enjoyable once I got the Golden Slingshot.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment